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Custom Units

Pesoloco's Create-a-Civ

 
 
 
 
Land Units Sea Units Air Units
Land Mine Naval Mine Napalm Bomber
Engineer Penguin Anti-Ship Missile Triplane
PPS-15 Radar Plesio-Powered Transport E-3 Sentry
Fencer   Blimp
Dinosaur Rider    
Trojan Horse
Moving Van    
Freight    
Balloon    
Napalm Bomb    
Opossum Warrior    
     
All units COMPLETE with Civilopedia text, icons, and units32.pcx icons.
 
Need help? Read the Installation Instructions for New Units
     

 

Land Units

 
Land Mine

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Preview:

The land mine is an invisible unit that blows up when an enemy passes into its map square.  

Unit Stats

A/D/M: 0/10/3
Req. Tech: Chemistry
Abilities/Actions:
Submarine/Invisible   Hidden Nationality
 
Download landmine.zip (488 KB)
 
 
Engineer

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Preview:

The engineer is a modern age worker unit capable of doing all worker tasks as well as settling cities.

 

Unit Stats

A/D/M: 0/0/2
Req. Tech: Motorized Transportation
Abilities/Actions:
All Worker Jobs   Settle City
Pillage   Join City
 

Download enginv3.zip (241 KB)

 
 
PPS-15 Radar

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Preview:

The PPS-15 Radar is a mobile radar unit used by the military for recon missions.

 

Unit Stats

A/D/M: 6/6/1    Op. Range: 4
Req. Tech: Radio
Abilities/Actions:
Foot Soldier   Airlift
Recon    
 

Download pps15radar.zip (403 KB)

 
 
Fencer

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Preview:

The Fencer is a strong and quick sword-fighting unit that uses a rapier.  It can be built with the advent of gunpowder

 

Unit Stats

A/D/M: 4/4/2    
Req. Tech: Gunpowder
Abilities/Actions:
Foot Soldier    
     
 

Download fencerv2.zip (462 KB)

 
 
Dinosaur Rider

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Preview:

The Dinosaur Rider is a precursor to the Horseman.  It is a swift and fairly strong attacker.

 

Unit Stats

A/D/M: 2/2/2    
Req. Tech: (None)
Abilities/Actions:
Mounted    
     
 

Download dinoride.zip (524 KB)

 
 
Trojan Horse

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Preview:

The Trojan Horse is a transport unit inspired by Homer's The Odyssey

 

Unit Stats

A/D/M: 0/1/2   Trans. Cap.: 3
Req. Tech: Construction
Abilities/Actions:
Submarine/Invisible   Carry Foot Soldiers
Unload    
 

Download thorse.zip (127 KB)

 
 
Moving Van

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Preview:

The Moving Van unit is a modern unit used for settling cities. It has a high move rate and costs only one population point, which gives it an advantage over the normal settler unit.

 

Unit Stats

A/D/M: 0/0/4   Pop Cost: 1
Req. Tech: Motorized Transportation
Abilities/Actions:
Settle City   Join City
Load    
 

Download movvan.zip (345 KB)

 
 
Freight

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Preview:

The Freight is a modern unit used to rush city improvements and wonders.

 

Unit Stats

A/D/M: 0/0/4   Cost: 15
Req. Tech: Motorized Transportation
Abilities/Actions:
Finish Improvement    
     
 

Download freightv3.zip (245 KB)

 
 
Balloon

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Preview:

The Balloon is an early radar unit that can be used to scout enemy troops.

 

Unit Stats

A/D/M: 0/1/2    
Req. Tech: Invention
Abilities/Actions:
Radar   All Terrain As Roads
     
 

Download balloonv2.zip (143 KB)

 

 
Napalm Bomb

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Preview:

The Napalm Bomb is a cruise missile-like unit with a unique explosion animation.

 

Unit Stats

A/D/M: 0/0/2   Bomb Str/Rge: 10/2
Req. Tech: Nationalism
Abilities/Actions:
Cruise Missile   Bombard
     
 

Download napbomb1.zip (189 KB)

 
 
Opossum Warrior

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Preview:

The Opossum Warrior is a fun, animal unit. It's an opossum! He looks so cute, but he's hiding a secret weapon under all that fur...
Complete with funny sounds too!

 

Unit Stats

A/D/M: 4/2/2    
Req. Tech: Nationalism
Abilities/Actions:
Pillage    
     
 

Download opossum1.zip (74.1KB)

 

Sea Units

 
Naval Mine

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Preview:

The Naval Mine is an "invisible" sea unit that blows up when an enemy passes into its map square.

 

Unit Stats

A/D/M: 0/10/1    
Req. Tech: Steel
Abilities/Actions:
Submarine/Invisible   Hidden Nationality
Sinks in Ocean    
 

Download navmine.zip (91.1 KB)

 
 
Penguin Anti-Ship Missile

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Preview:

 

The Penguin Anti-Ship Missile is a maneuverable missile used  to hit enemy ships.

 

Unit Stats

A/D/M: 0/0/2    
Bomb. Str.: 16
Bomb. Range: 2
Req. Tech: Steel
Abilities/Actions:
Cruise Missile   Bombard
Lethal Sea Bombardment    
 

Download penguin.zip (306 KB)

 
 
Plesio-Powered Transport

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Preview:

The Plesio-Powered Transport is a covered transport boat pulled by two plesiosaur dinosaurs.

 

Unit Stats

A/D/M: 2/1/2   Trans. Cap.: 2
Req. Tech: (None)
Abilities/Actions:
Sinks in Sea   Sinks in Ocean
Bombard   Carry Foot Soldiers Only
 

Download plesio.zip (304 KB)

 
 

Air Units

 
Napalm Bomber

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Preview:

The Napalm Bomber is a plane that sprays burning napalm on its enemies.  It can also be used as a chemical bomber unit because it looks as if it is dropping chemical weapons.

 

Unit Stats

A/D/M: 0/3/1   Op. Range: 4
Bomb Str/Rng: 4/4
Req. Tech: Advanced Flight
Abilities/Actions:
Immobile   Bombing
Re-Base    
 

Download napbomber2.zip (444 KB)

 
 
Triplane

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Preview:

The Triplane is a good WW1 era fighter unit.

 

Unit Stats

A/D/M: 7/5/1   Op. Range: 5
Req. Tech: Flight
Abilities/Actions:
Re-Base   Recon
Bombing   Air-Superiority
 

Download triplane1.zip (171 KB)

 
 
E-3 Sentry

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Preview:

The E-3 Sentry is a plane with a radar dish.  It is primarily used by the military for recon missions and radar tracking.

 

Unit Stats

A/D/M: 0/8/8   Op. Range: 8
Req. Tech: Advanced Flight
Abilities/Actions:
Radar   Recon
Re-Base    
 

Download e3sentry.zip (383 KB)

 
 
Blimp

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Preview:

The Blimp is an early bombing unit capable of both re-con and minor bombing missions.

 

Unit Stats

A/D/M: 0/2/1   Op. Range: 3
Bomb Str/Rng: 2/3
Req. Tech: Steam Power
Abilities/Actions:
Immobile   Bombing
Re-Base    
 

Download blimp.zip (488 KB)

 
 

Installation Instructions for New Units

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Installing these units is very simple. All the necessary files are included in the units' zip files.  You will need WinZip (or another unzipping program), and the Hacked CivEdit program.  If you are using the version 1.29 patch or later you do not need a "hacked" editor. You can use the included editor.

All of the units in the game have their own subfolder in the \art\units\ folder. These subfolders have the same name as the unit.  You will need to create a new subfolder for each unit you are installing. For example, if you are adding the "Fencer" unit, you will need to create subfolder called "Fencer."

Use your Unzip program to unzip the zip file into the new subfolder. This will install all of the files that the game needs to use the unit.


Every unit has a subfolder under \art\units.


The Hacked CivEdit Edit Rules Menu

You will use the Hacked CivEdit program to add new units to the game. The original CivEdit that comes with the game does not include "Add" buttons. The FREE Hacked CivEdit program is the same program as the original only the "Add" and "Remove" buttons have been left active. (If you are using the version 1.29 patch or later, the included CivEdit program comes with the "Add" and "Remove" buttons already activated. There is no need for a "hacked" version.)

Open the Hacked CivEdit program. Open civ3mod.bic
(it's located in the Civilization III folder).

The civ3mod.bic file is the default .bic file that the game loads when you choose to start a new game.

Click on the Rules menu and click on Edit, then select Units.

This opens the "Edit Civilization 3 Rules" with the "Units" tab active.

Click on the "Add" button. When asked for the unit name, type unitname.
(where unitname is the name of the unit, which is the same name as the \art\units\ subfolder.

Set the unit's stats, and click "Close."

Save the file.

Exit the editor and play the game!


Use this dialog to Add new units and set their stats

 
 
 

 

 

 

  Questions, Comments, and Suggestions may be e-mailed to pesoloco@hotmail.com  

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